Capcom Power System Changer: Difference between revisions

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I am going to bring in a lot of updated stuff from the miraheze wiki, so please hang tight, anywho, CPS Changer now also has games, credits to Subaru555
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Capcom's answer to the [[Neo Geo]], the CPS Changer was a consolized version of their own CPS-1 arcade board. This console was produced in very limited quantities and sold only in Japan via mail order. Only 11 games were ever made for it, almost all direct ports of CPS-1 games, with a few new extras and easter eggs. Much like its more famous rival, the "arcade at home experience" was absurdly expensive, with the unit alone going for ¥39,800 and each game costing around ¥20,000; the last game, a port of Street Fighter Zero (originally a CPS-2 game), went for 35,000 yen.
Capcom's answer to the [[Neo Geo]], the CPS Changer was a consolized version of their own CPS-1 arcade board. This console was produced in very limited quantities and sold only in Japan via mail order. Only 11 games were ever made for it, almost all direct ports of CPS-1 games, with a few new extras and easter eggs. Much like its more famous rival, the "arcade at home experience" was absurdly expensive, with the unit alone going for ¥39,800 and each game costing around ¥20,000; the last game, a port of Street Fighter Zero (originally a CPS-2 game), went for 35,000 yen.

Latest revision as of 01:09, 20 March 2026

For emulators, see Arcade emulators.
CPS_Changer_box_logo.svg

Capcom's answer to the Neo Geo, the CPS Changer was a consolized version of their own CPS-1 arcade board. This console was produced in very limited quantities and sold only in Japan via mail order. Only 11 games were ever made for it, almost all direct ports of CPS-1 games, with a few new extras and easter eggs. Much like its more famous rival, the "arcade at home experience" was absurdly expensive, with the unit alone going for ¥39,800 and each game costing around ¥20,000; the last game, a port of Street Fighter Zero (originally a CPS-2 game), went for 35,000 yen.

Due to its very limited run, it was quickly discontinued, and is now pretty much forgotten. Curiously, its controllers are much easier to find than the system itself, as they were just arcade-style SNES controllers and were widely sold.


List of games published (adapted from Wikipedia[1])

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List of games (11 games)

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All 11 games were developed and published by Capcom.

English title Release date Japanese title Genre
Warriors of Fate
Sangokushi II (Asia)
1994 Tenchi o Kurau II: Sekiheki no Tatakai
(天地を喰らう2・赤壁の戦い)
Beat 'em up
Capcom World 2: Adventure Quiz 1994 Adventure Quiz Capcom World 2
(アドベンチャークイズカプコンワールド2)
Quiz game
Captain Commando 1995 Captain Commando
(キャプテンコマンドー)
Beat 'em up
Final Fight 1994 Final Fight
(ファイナルファイト)
Beat 'em up
Knights of the Round 1995 Knights of the Round
(ナイツオブザラウンド)
Beat 'em up
Muscle Bomber Duo: Ultimate Team Battle 1995 Muscle Bomber Duo: Heat Up Warriors
(マッスルボマーDUO -Heat Up Warriors-)
Sports game
Saturday Night Slam Masters 1994 Muscle Bomber: The Body Explosion
(マッスルボマー -The Body Explosion-)
Sports game
Street Fighter II: Champion Edition 1994 Street Fighter II Dash: Champion Edition
(ストリートファイターIIダッシュ -Champion Edition-)
Versus Fighting
Street Fighter II Turbo: Hyper Fighting 1994, pack-in Street Fighter II Dash Turbo: Hyper Fighting
(ストリートファイターIIダッシュターボ -Hyper Fighting-)
Versus Fighting
Street Fighter Alpha 1995 Street Fighter Zero
(ストリートファイターZERO)
Versus Fighting
The King of Dragons 1995 The King of Dragons
(ザ・キングオブドラゴンズ)
Beat 'em up
[edit | edit source]
Fifth Generation
Consoles 3DO - Commodore Amiga CD32 - Capcom CPS Changer - Atari Jaguar - Casio Loopy - SNK Neo Geo CD - Nintendo 64 - NEC PC-FX - Apple Pippin - Bandai Playdia - Sony PlayStation - Sega Saturn
Handhelds Nintendo Game Boy Color - Tiger game.com - SNK Neo Geo Pocket - Tiger R-Zone - Nintendo Virtual Boy
  1. Text is available under the Commons Attribution-ShareAlike 4.0 License; additional terms may apply.